Weapons

All weapons in MagiTech Frontier.

94 of 94 entries
Name ▲TypeDamageAvg DmgDmg TypeSpeedRangeHandWeightValueDescription
Abyssal EyeGreatSword4d6+2236Chaos0.652TwoHanded8.52000A spiked demonic greatsword with a glowing yellow eye embedded in its guard. It sees through illusion and strikes at the truth beneath.
Adamantine LongswordLongSword3d10+2440.5Physical12OneHanded43000A longsword of purest adamantine. Its edge never dulls and its balance is flawless -- the apex of mortal smithing.
Amethyst BladeLongSword2d6+916Ether12OneHanded3.5200A simple longsword of purple crystal. The amethyst resonates with ambient mana, amplifying etheric strikes.
Ancestral OathLongSword4d10+3355Pure12OneHanded4.58500The process of reforging a specific, named weapon with materials of cosmic and spiritual significance. The final weapon is a true legendary artifact.
Arcane Staff Of The Ley LinesStaff3d8+2235.5Ether12TwoHanded3.53500A staff carved from elder oak and crowned with twin mana crystals. Channels ley line energy directly into spells.
Arcanist's RapierRapier2d6+1017Ether1.32OneHanded2550A fencer's blade with an etheric swirl guard and a heartstone ruby. Channels the wielder's mana into piercing thrusts.
Arcanium GreatswordGreatSword4d8+2745Ether0.72TwoHanded72800A colossal blade of crystallized arcanium. Each swing tears the veil between worlds, dealing etheric devastation.
Arcanium RifleAssaultRifle3d8+1932.5Ether1.412TwoHanded63000A precision rifle that fires condensed ether bolts through an arcanium barrel. Accurate at extreme range.
Arcanium Short SwordShortSword3d6+1424.5Ether1.22OneHanded3800A short blade of arcanium-steel alloy. Its edge hums with etheric resonance, cutting both flesh and spirit.
AshenbaneLongSword3d8+2033.5Fire1.12OneHanded5.51200Forged in the dying embers of Kael'thorim, the last great dragon of the Elder Age. Its blade still flickers with dragonfire, and those who wield it hear faint whispers of the beast's final curse — a vow to consume all who dare extinguish the old flames.
Azure Noble BladeLongSword2d8+1322Cold12OneHanded4700A longsword of blue steel with gold inlay and purple silk wrapping. Commissioned by frontier nobility, equal parts weapon and status symbol.
BazookaBazooka5d10+3360.5Fire0.310TwoHanded124000A shoulder-mounted magitech launcher. Fires arcanium-ignited projectiles that detonate on impact with devastating force.
Bloodspike BladeMace2d6+916Physical0.92OneHanded5180A brutal weapon bristling with crimson spikes around its guard. More bludgeon than blade, it crushes armor and bone alike.
Bloodstone GreatswordGreatSword3d8+1730.5Fire0.72TwoHanded8900A greatsword forged from crystallized bloodstone. Its crimson blade radiates searing heat and glows like an ember in darkness.
Bronze AxeAxe2d6+916Physical0.82OneHanded570A broad-headed bronze axe that cleaves through flesh and timber with equal ease. Slow but punishing on every strike.
Bronze SwordLongSword2d6+714Physical12OneHanded465A proper long blade cast in bronze, balanced for both thrust and slash. The weapon of choice for aspiring warriors.
Celestial BladeLongSword3d8+2235.5Holy0.92OneHanded42500An angelic sword with feathered wing crossguard of pure gold. Said to have fallen from the heavens during the Sundering.
Celestial EdgeLongSword3d10+2642.5Holy12OneHanded3.54000A blade of celestium infused with stellar fire. Burns with holy radiance that sears the unholy.
Copper BroadbladeShortSword1d6+47.5Physical12OneHanded330A wide-bladed short sword of hammered copper. Sturdy enough for a frontiersman who needs something heavier than a dagger.
Copper MaceMace1d8+812.5Physical0.852OneHanded450A heavy copper head mounted on a sturdy handle. Slow but devastating, it crushes bone and dents armor alike.
Copper SwordShortSword1d8+610.5Physical1.12OneHanded340A short blade of hammered copper with a wrapped stick grip. Light and quick, ideal for a settler's first real sidearm.
Crimson CrusaderLongSword2d8+1423Fire0.92OneHanded4.5800A cross-shaped blade of gilded steel set with rubies at each point. Blazes with sanctified fire when swung against the unholy.
CrossbowCrossbow3d6+1828.5Physical0.610TwoHanded5500A gear-cranked crossbow with a steel prod. Slow to reload, but its bolts punch through plate.
DawnpiercerLongSword2d8+1221Fire12OneHanded4600A teal blade mounted on an orange sunburst crossguard. Forged to channel the first light of dawn into searing strikes.
Demon's FangShortSword2d6+1118Darkness1.22OneHanded2.5520A curved demonic dagger with a crimson eye gem pulsing in its hilt. Whispers of dark pacts echo when drawn.
Desert ScimitarLongSword1d10+813.5Physical1.12OneHanded3.5150A curved blade with a golden D-guard, forged in the kilns of the southern dunes. Designed for sweeping mounted strikes.
Dragonbone ScytheScythe4d8+3048Darkness0.652TwoHanded63800A reaping blade mounted on a dragonbone haft. Harvests souls as readily as wheat, trailing wisps of dark essence.
Dusk Crystal BladeLongSword2d8+1322Darkness12OneHanded3.5650A magenta crystalline sword forged from twilight-attuned minerals. Its dark facets absorb light and return it as cutting force.
Elder Oak GreatbowBow3d10+2440.5Physical0.814TwoHanded2.52800A greatbow shaped from elder oak heartwood and strung with runethread. Its arrows strike with the force of falling timber.
Emerald ConduitLongSword2d8+1423Poison12OneHanded4750A silver blade channeling raw nature energy through a massive emerald set in its guard. Vines of green light trace its edge.
Fire SwordLongSword2d6+613Fire12OneHanded3.5120A blade forged in volcanic heartfire, it remains eternally hot to the touch. Each swing sears the air and cauterizes the wounds of those it strikes.
Flint KnifeDagger1d6+36.5Physical1.41OneHanded112A razor-sharp shard of flint bound to a short handle. Quick and deadly at close range, the first true weapon of the frontier.
Flintlock PistolGun3d6+1525.5Physical0.86OneHanded3550A single-shot flintlock sidearm. The thunder of its report announces a new age of warfare.
Frostmantle GreatswordGreatSword3d6+1626.5Cold0.72TwoHanded7.5700A massive blade wrapped in frost-blue cloth that never thaws. The steel beneath radiates a biting cold that numbs anything it cleaves.
Gilded RapierRapier1d8+711.5Physical1.32OneHanded2120An ornate fencing blade with golden filigree guard. More at home in a duelist's salon than a battlefield, but deadly all the same.
GorathuumGreatSword4d8+3250Physical0.73TwoHanded93800A titanic greatsword hewn from a single slab of meteoric iron by the giant-king Moldrath the Unbroken. It was buried with him in the Cairn of Echoes, but the cairn was split open by an earthquake centuries later. Those who lift Gorathuum feel the weight of mountains in their arms and the fury of storms in their hearts. It has never been known to chip or dull.
GreatswordGreatSword3d6+1525.5Physical0.72TwoHanded7250
Healing WandWand1d4+35.5Physical1.52OneHanded1.550
Hunting BowBow1d8+812.5Physical18TwoHanded2.555A recurve bow of hardwood and leather, strung with braided plant rope. Silent and deadly at range for hunting game and foes alike.
IlythranaeRapier3d8+1932.5Cold1.52OneHanded3.51400An elven rapier of crystalline ice, said to have been sung into existence by the Winterborne Choir over the course of a hundred-year ritual. Its blade never melts and leaves delicate frost patterns on everything it touches. The elves called it the Last Whisper of Winter, and it was gifted to a human diplomat as a gesture of peace — one that was never reciprocated.
Iron GreatswordGreatSword3d6+1424.5Physical0.752TwoHanded7300A massive two-handed blade of hammered iron. What it lacks in speed, it makes up in devastating cleaves.
Iron LongswordLongSword2d8+918Physical12OneHanded4200A straight-bladed iron longsword with an oak grip. Reliable and versatile in trained hands.
Iron MaceMace2d8+1120Physical0.852OneHanded5180A flanged iron mace. Crushes armor that blades merely scratch.
Iron SpearLongSword1d8+812.5Physical12OneHanded3.590A dependable and straightforward weapon. Its sharpened iron tip is perfect for keeping foes at a distance and finding gaps in their armor.
Iron SwordLongSword1d8+812.5Physical12OneHanded3.5100The reliable sidearm of soldiers and adventurers alike. Unfancy but effective, this balanced blade has seen countless battles.
Ivory TachiShortSword1d8+59.5Physical1.22OneHanded2.535An eastern-style short blade carved from bleached bone and wrapped in crimson silk. Quick and precise, favored by wandering ronin.
Jadesteel GreatswordGreatSword3d6+1525.5Poison0.72TwoHanded7.5750A massive broad sword of jade-infused steel with a golden grip. Nature magic courses through its green-veined blade.
Jagged CleaverShortSword1d10+712.5Physical12OneHanded3.5130A brutal serrated blade with a leather D-guard. Each tooth rips and tears, leaving wounds that refuse to close cleanly.
KhazdurathLongSword3d8+1932.5Physical0.852OneHanded51900The Deepstone Blade, masterwork of the dwarven smithlord Thordak Ironvein, who spent forty years perfecting its edge in the forges beneath Mount Khalazar. The blade is folded from adamantine and mithril in alternating layers, giving it a distinctive rippled pattern. Thordak died moments after completing it, claiming his life's work was done. The dwarves say the sword carries his stubbornness — it refuses to break.
Knight's LongswordLongSword2d6+815Physical12OneHanded4180A well-balanced longsword with a wide golden crossguard. Standard issue for sworn knights of the frontier garrisons.
Mage StaffStaff1d8+610.5Physical12TwoHanded3100
Magitech Repeater CrossbowCrossbow3d8+2235.5Physical1.28TwoHanded52500A magitech crossbow with an auto-loading mechanism. Gear-driven arms cock and fire in rapid succession.
Magitech SaberLongSword3d8+1831.5Ether12OneHanded3.51800A precision-engineered blade fusing arcanium circuitry with tempered steel. Its geometric guard pulses with regulated etheric current.
Magitech ShotgunShotgun4d8+2745Physical0.54TwoHanded72000A short-barreled magitech scatter-gun. Devastating at close range, loaded with arcanium-tipped shot.
MinigunMinigun2d6+815Physical38TwoHanded153500A six-barrel rotary gun powered by twin magitech cores. Sprays a curtain of steel that shreds anything in its path.
Mithril RapierRapier3d8+1730.5Physical1.62OneHanded22200A rapier of mithril so light it seems to float. Its needle-point finds gaps in any defense.
MorghulzarLongSword3d10+2238.5Poison0.82OneHanded5.51600The Fang of the Swamp King, a longsword corroded to a sickly green yet impossibly sharp. It was the weapon of Ghael'nurath, a warlord who ruled the Blightfen marshes through fear and plague. The blade weeps a thin venomous ichor that never dries. Those cut by Morghulzar find their wounds festering within hours, and the sword seems to pulse with satisfaction at the suffering it causes.
MusketTwoHandedGun3d8+2235.5Physical0.512TwoHanded6700A long-barreled musket with a gear-wound firing mechanism. Devastating at range, unwieldy up close.
NecrobladeLongSword3d8+1932.5Darkness0.92OneHanded4.51600A longsword whose guard is forged into a skull with glowing green eyes. It drinks the life force of those it cuts.
Nightfall GreatswordGreatSword4d8+2543Darkness0.652TwoHanded92400A colossal blade of black iron etched with orange flame runes and crescent moon sigils. It brings darkness wherever it falls.
NythralgorLongSword3d8+2235.5Darkness0.92OneHanded5.51800Once the ceremonial blade of the Shadow Conclave, Nythralgor was lost for three centuries beneath the sunken temple of Ves'sharath. Its edge drinks light itself, leaving trails of absolute darkness with every swing. The last known wielder went blind — yet claimed to see more clearly than ever before.
Old ShotgunShotgun1d6+58.5Physical12OneHanded3.540A relic from a bygone era. Its wooden stock is worn and the barrel is pitted, but it still packs a powerful, if unpredictable, punch at close range.
OrevanthasGreatSword4d8+2745Ether0.653TwoHanded83500The Worldsplitter, a colossal greatsword forged at the convergence of three ley lines during the Etheric Conjunction. Its blade shimmers between planes of existence, sometimes appearing translucent, sometimes impossibly solid. The arcanist Valdris Orenthal created it to seal a rift between worlds — and succeeded, but the rift's energy became trapped within the steel. Each strike tears briefly at the fabric of reality itself.
Ranger's LongswordLongSword2d6+815Physical12OneHanded3.5160A sturdy blade with an arrow-shaped crossguard and green leather grip. Built for scouts who need a sword as reliable as their bow.
Recurve BowBow2d6+714Physical12TwoHanded2.5130Crafted for power and accuracy, the unique curve of its limbs stores immense energy, allowing arrows to fly faster and strike harder.
Red Dawn SwordLongSword2d8+1322Fire12OneHanded4350A blade forged in volcanic heartfire, it remains eternally hot to the touch. Each swing sears the air and cauterizes the wounds of those it strikes.
Roseveil BladeLongSword2d6+1017Ether1.12OneHanded3480A slender sword wrapped in magenta ribbons that flutter with residual enchantment. Its pearl pommel focuses etheric energy into each strike.
Rune StaffStaff1d8+812.5Ether12TwoHanded2.5130Carved from ancient oak and inscribed with glowing runes of power. It acts as a conduit, focusing the wielder's will into potent magical spells.
Rune WandWand1d8+812.5Ether1.34OneHanded1500A slender electrum wand tipped with moonstone. Quick to cast, light to carry.
Runic GlaiveLongSword3d8+2033.5Ether0.92TwoHanded52000A staff-like blade covered in glowing orange runes and flanked by triangular focusing prisms. A magitech masterwork that bridges swordplay and sorcery.
Sapphire GuardianLongSword2d8+1322Cold12OneHanded4700A golden longsword centered on a brilliant blue sapphire. The gem radiates a protective chill, freezing hostile magic on contact.
ScytheScythe1d8+812.5Physical12OneHanded4.590Once a simple farming tool for reaping grain, its long, curved blade has been repurposed for a more grim harvest.
Seraphim BladeLongSword3d8+2033.5Holy0.92OneHanded4.52200A majestic sword crowned with golden wings. Its purple blade channels divine lightning, striking down the unrighteous.
Serpent's FangLongSword2d8+1221Poison12OneHanded4600A longsword with a living serpent motif, its emerald eye gleaming with venom. The blade weeps a thin sheen of paralytic toxin.
Serrated MagebladeLongSword2d8+1322Ether0.92OneHanded4650A longsword with a jagged purple blade designed to shred magical barriers. Its serrated edge crackles with disruptive energy.
Settler's BladeLongSword1d8+59.5Physical12OneHanded3.525A basic bronze sword with an orange cross-pattern guard. Every frontier settlement keeps a rack of these for the militia.
Shadowsteel SwordLongSword2d8+1221Darkness12OneHanded4550A dark grey blade set with purple gems that drink ambient light. Forged in shadow-iron, it cuts deeper in darkness.
Short BowBow1d8+812.5Physical1.210TwoHanded3120
Silverleaf LongswordLongSword2d8+1120Physical12OneHanded3.5500An elegant blade with vine-like silver crossguard. Forged by elven smiths who fold moonlight into the steel.
Steel AxeAxe2d8+1120Physical12OneHanded4.5220A heavy, durable axe with a sharpened steel head. Equally capable of felling a mighty tree or a heavily armored knight.
Steel BattleaxeAxe3d6+1828.5Physical0.72TwoHanded8450A broad-bladed steel axe on a hardwood haft. Splits shields and skulls with equal ease.
Steel RapierRapier2d8+1120Physical1.42OneHanded2.5400A slender steel thrusting blade. Lightning-fast and elegant � favored by duelists and officers.
SythkelarnLongSword3d8+2033.5Mind1.22OneHanded51700The Mind Render, a pale silver longsword once belonging to the psionic inquisitor Vael Morvaine. Forged from thought-reactive alloy mined in the Dreaming Quarries, the blade resonates with the psychic imprint of its wielder. Enemies struck by Sythkelarn experience fragmented memories of lives they never lived. Vael used it to extract confessions, but some say the sword kept those memories for itself — and hungers for more.
Templar's EdgeLongSword2d8+1221Physical12OneHanded4550A silver longsword with purple-tinged crossguard and red gem accents. Issued to the Templar Order for hunting rogue mages.
TessivahrShortSword3d8+1730.5Lightning1.61OneHanded31100A slender shortsword crackling with captured lightning, originally wielded by Ithren the Stormcaller, last of the Tempest Monks. Ithren channeled a living thunderbolt into the blade during the Siege of Pale Reach, sacrificing her own voice in the process. The sword hums with a low electric drone and occasionally discharges sparks when drawn too quickly.
ThunderstrikeLongSword2d8+1423Lightning12OneHanded4800A golden-hilted sword crackling with caged lightning. Electrical arcs leap from the blade to nearby metal on each swing.
Venomcoil BladeLongSword2d8+1322Poison12OneHanded4650A sword with a living serpent coiled around its guard, its emerald scales glistening. The snake's venom constantly coats the blade.
VerathandrilLongSword3d8+1932.5Holy1.32OneHanded51500The Sword of First Light, carried by the paladin-queen Seraphiel during the Purging of the Hollow Depths. Its blade was tempered in the waters of the Celestial Font and blessed by seven archons. It glows faintly in the presence of the undead, and legend holds that it cannot be drawn in anger — only in righteous purpose.
VoidbladeLongSword2d8+1019Physical12OneHanded4800A blade that draws power from the void itself, dealing devastating damage with each strike.
Wooden ClubMace1d6+47.5Physical12OneHanded2.518Simple, brutal, and effective. This hefty piece of hardwood is proof that you don't need a fancy weapon to make a strong impression.
Wooden HammerMace1d6+47.5Physical12OneHanded3.522A large, weighty mallet designed for driving stakes or shaping metal. In battle, it delivers crushing blows that can shatter bone and buckle armor.
Wooden Practice SwordShortSword1d4+24.5Physical12OneHanded25A crude blade of hardwood and scrap bronze. Barely qualifies as a weapon, but every swordsman starts somewhere.
Wooden SpearLongSword1d6+58.5Physical13TwoHanded318A long wooden shaft tipped with a sharpened flint point. Keeps predators at bay with its superior reach.
Zephyr EdgeLongSword2d8+1120Physical1.22OneHanded2.5600An elven wind blade with a flowing silver guard. So light it seems to float, letting the wielder strike with the speed of a gale.